Showcase

The Distance Between Maps and Wheels

Shiying Du

Profile picture of Shiying Du

I am a graphic and media designer currently studying internet equality. I work well in multicultural environments and enjoy collaborating across different perspectives, drawing energy and creativity from the process of working together.

I am a graphic and media designer currently studying internet equality. I work well in mult...

This video focuses on the distance between what navigation apps imagine and the lived experiences of wheelchair users. Through visual languages, it present the collision between the "map’s fantasy" of accessibility and the "body’s reality." Centered on the core proposition of wheelchair travel, the exhibition reveals the hidden dimensions of wheelchair mobility. The Blender route model reconstructs the real route—including its slopes, surfaces, inclines, and textures—confronting the physical and sensory conditions that wheelchair users must personally navigate, which are the challenges ignored by navigation interfaces. The layered Blender model disassembles the hidden physical, emotional, and sensory conditions behind accessible travel, exposing the multiple layers that current apps cannot perceive. All works stem from embodied fieldwork in Wuhan, juxtaposing the digital reduction of mobility with the body’s lived reality. It not only reveals the invisible labor of disabled navigation but also offers a new perspective on accessible design, inviting audiences to rethink the possibilities of designing for accessibility.

Final work

The Distance Between Maps and Wheels

Research and process

The conditions of wheelchair travel layered with bodily experience, psychological perception, visualized road data, and finally the blue navigation.

The Distance Between Maps and Wheels

Blender landscape sample model which gathers scenes that stand out in my fieldwork and in public social-media posts in five layers:

1.     The navigation interface: Within this layer, I show how the app visually presents a route: a single blue line that marks the shape and length of the path. 

2.     The missing but necessary accessibility information: I visualise slope, accessibility features, and ground texture using colour and dotted patterns. This layer lies completely underneath the blue line in the first layer. 

3.     Psychological responses: I use the volume of cloud to show how my emotion is shaded under the cloud of disability led by the environment. 

4.     Physical responses: I use changes in plane height to show how even a small step can be a major barrier, and how a short but steep slope can require even more effort and time than a long, gradual one.     

5.     The actual conditions of the route. 

Share this project

The Distance Between Maps and Wheels

This video focuses on the distance between what navigation apps imagine and the lived experiences of wheelchair users. Through visual languages, it present the collision between the "map’s fantasy" of accessibility and the "body’s reality." Centered on the core proposition of whe...

A link to this page has been added to your clipboard