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After The End (Lite)

Nancy Deng

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I am an animation pathway student. But I tend to study skills about designing games. I can learn world building, story telling and character design while making animations. I am going to study games design next year.

I am an animation pathway student. But I tend to study skills about designing games. I can learn ...

For my FMP, I developed an interactive visual novel (game) with a choice system. The story centres on an orphan who awakens as the forgotten soul of Lucifer. A being once tasked with preserving humanity's will to survive. Drawing inspiration from both classical mythology and modern existential themes, I constructed a world sustained by six guardian gods and their envoys. Throughout the project, I wrote a branching narrative filled with symbolic choices, emotional turning points, and philosophical undertones. I also spent time designing UI and images to improve the game experience. My goal was not only to tell a compelling story, but also to let players discover the truth bit by bit.

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After The End (Lite)

For my FMP, I developed an interactive visual novel (game) with a choice system. The story centres on an orphan who awakens as the forgotten soul of Lucifer. A being once tasked with preserving humanity's will to survive. Drawing inspiration from both classical mythology...

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