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# Project Description Checkmate Mustafe Ahmed Summary Final work I'm a 3D animator and storyteller with experience in programming and game design. I'm presently concentrating on using a powerful visual narrative and expressive movement to bring characters to life. Less than a year ago, I began my adventure in animation. Since then, I've developed quickly, creating entire animated scenes, experimenting with Unreal Engine and Maya, exploring stylised rendering, and finding my own voice in my work. I'm a 3D animator and storyteller with experience in programming and game design. I'm presently c... College London College of Communication Course MA 3D Computer Animation Graduation year 2025 Checkmate is a short animated video that uses the metaphor of a chess match to examine psychological conflict, tension, and strategy. I had to use lighting, camera work, and performance animation to bring a character's emotional journey to life for this project. Throughout the project, I used Unreal Engine to produce cinematic shots, animated character actions, and Blender to create stylised chess elements and intro images. In order to produce a dramatic, noir-inspired visual style, I also played around with shading, post-processing, and atmosphere. Checkmate is a metaphor for my development as an animator, from having little experience to confidently creating and animating a whole storyline. Final work Seeing the Field A still of the protagonist starting to visualise the chess game from the perspective of the board and seeing the game on the field. Game On a still of the main character playing a pre-game and warm-up before the game starts Research and process Project This still image comes from my animation project Checkmate, which was made with the Sequencer workflow in Unreal Engine 5. It highlights my efforts in lighting, camera composition, character acting, and real-time rendering and is one of the short's most important character animation moments. I utilised Sequencer as a whole cinematic environment for this project, not simply as a timeline tool. I managed animation clips, blended character movements, and employed precision timing to refine emotional beats. Share this project Checkmate is a short animated video that uses the metaphor of a chess match to examine psychological conflict, tension, and strategy. I had to use lighting, camera work, and performance animation to bring a character's emotional journey to life for this project.Througho... A link to this page has been added to your clipboard Browse related work Beyond Human Identity
# Links ## Official page - https://ualshowcase.arts.ac.uk/project/688326/cover ## External - https://www.linkedin.com/in/mustafe-ahmed-1a6a941a2 - mailto:mustafe1216@gmail.com - https://twitter.com/intent/tweet?url=https%3A%2F%2Fualshowcase.arts.ac.uk%2Fproject%2F688326%2Fcover&text=Checkmate - https://pinterest.com/pin/create/button/?url=https%3A%2F%2Fualshowcase.arts.ac.uk%2Fproject%2F688326%2Fcover&media=https%3A%2F%2Fportfolio-tools.s3.eu-west-2.amazonaws.com%2Fwp-content%2Fuploads%2F2025%2F11%2F25115444%2Fpostcard2-1.png&description=Checkmate