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# Project Description Veil Horizon Kunying Li Summary Final work Awards Nominated | Maison/0 Green Trail Kunying (Talia) Li is a multidisciplinary designer with a background in photography, blending visual design and narrative thinking across diverse media. Focused on building immersive worlds and experiences that bridge climate, culture, and future speculation. Kunying (Talia) Li is a multidisciplinary designer with a background in photography, blendi... College Central Saint Martins Course MA Narrative Environments Graduation year 2025 Veil Horizon is a game concept project centered on climate disaster and social stratification. Through the game narrative, character and scene designs, and a video prototype, Veil Horizon presents a speculative future rooted in Southeast Asian climate and mythologies. Incorporating cultural research with visual storytelling, the game experience is a journey to survive on the way to the Cocoon City. Set in a flooded future nation, the story follows Pii Nyak, a young Akha girl who survives a ritual destroyed by torrential rain. With only a torn mosquito net, she journeys across fragmented societies: the poppy-farming Mountain Tribe, the river-drifting Boat People, and the secluded Wealthy Class. The mosquito net becomes the game’s central mechanism, symbolizing shelter, trade, and fragile survival, while players manage resources, weather effects, and choices shaping Pii Nyak’s fate. Veil Horizon is both an artistic reflection on climate crisis and an experiment in how games can merge narrative and social commentary. It builds a virtual world concept that explores resilience through cooperation, and challenges players to rethink survival not in isolation, but with necessary connection. Collaborators: Yingfeng Xie, Heifeng Li Scene 3D Modelling Pei-Chin Lin Filming Assistant Claire Healy, Project Advisor Final work View Gallery View Gallery Cocoon City, a high-class heterotopia Veil Horizon Trailer Share this project Veil Horizon is a game concept project centered on climate disaster and social stratification. Through the game narrative, character and scene designs, and a video prototype, Veil Horizon presents a speculative future rooted in Southeast Asian climate and mythologies.... A link to this page has been added to your clipboard Browse related work Climate Emergency Digital Experiences Story & Myth Aesthetics Games Storytelling ArtificialIntelligence Future
# Links ## Official page - https://ualshowcase.arts.ac.uk/project/615895/cover ## External - https://www.linkedin.com/in/kunying-li-76a6002a9/ - https://www.instagram.com/talia_kunying - tel:07436297440 - mailto:likunying0524@gmail.com - https://forms.arts.ac.uk/client-enquiry-form/ - https://twitter.com/intent/tweet?url=https%3A%2F%2Fualshowcase.arts.ac.uk%2Fproject%2F615895%2Fcover&text=Veil+Horizon - https://pinterest.com/pin/create/button/?url=https%3A%2F%2Fualshowcase.arts.ac.uk%2Fproject%2F615895%2Fcover&media=https%3A%2F%2Fportfolio-tools.s3.eu-west-2.amazonaws.com%2Fwp-content%2Fuploads%2F2025%2F04%2F30142346%2Fcoverimage-final-1.png&description=Veil+Horizon