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# Project Description Return of the Lost Mycari : A Virtual Experience Juliette Hassell Summary Final work Hello. I’m Juliette, a 21-year-old Graphic Communication Design student currently studying in my third and final year at Central Saint Martins (UAL) while living in North London. My practice aligns within multiple areas of design, my main design medium being 3D and 2D digital design. I am passionate and motivated towards creating memorable immersive experiences. I grew up a frequent visitor to Amusement Parks, finding myself immersed in the world of escapism they created for me. I aspire to create experiences that repeat that feeling for others. I find myself working well in team dynamics, having the ability to bounce around ideas until the desired outcome is realised. As well as working well individually through self-motivating my self-directed projects. I am excited to explore opportunities that arise, expanding my knowledge and pushing the boundaries of design. My studies have and continue to solidify me as a designer. I’ve created multiple projects from a mix of set and self-directed briefs, as well as experience collaborating with firms such as Transport for London (TFL), working well within team dynamics to create finalised projects. I’ve designed a range of work, such as Virtual Reality Experiences, Identity and Brand creation, Speculative Design, Game Design, Magazine Design & 3D Animation, all with the means of communicating effectively. My current practice focuses on narrative-driven immersive experiences Hello. I’m Juliette, a 21-year-old Graphic Communication Design student currently studying in my ... College Central Saint Martins Course BA (Hons) Graphic Communication Design Graduation year 2025 "Return of the Lost Mycari" is a digital concept for an immersive experience within the amusement park industry. It blends psychological and visual elements to create an immersive, narrative-rich experience that highlights the importance of community building through its storytelling. Help the Mycari restore the magic of the forest by reuniting them with those who are lost, but where? A heart-racing family thrill coaster that provides a safe space to explore and challenge ourselves through a safe and contained risk and reward system, allowing a space for emotional reflection and growth. Built and constructed digitally through Blender (for 3D Modelling) and Nolimits 2 (Physics Engine), displayed through VR for peak immersion. Final work View Gallery View Gallery View Gallery Share this project "Return of the Lost Mycari" is a digital concept for an immersive experience within the amusement park industry. It blends psychological and visual elements to create an immersive, narrative-rich experience that highlights the importance of community building through its story... A link to this page has been added to your clipboard Browse related work Digital Experiences Nature & Environment Places & Spaces Play Story & Myth Beyond Human 3DModelling VR ExperienceDesign Immersive Narrative Storytelling
# Links ## Official page - https://ualshowcase.arts.ac.uk/project/643173/cover ## External - https://www.instagram.com/Jtte.dsn - tel:07305948739 - mailto:juliethassell29@gmail.com - https://twitter.com/intent/tweet?url=https%3A%2F%2Fualshowcase.arts.ac.uk%2Fproject%2F643173%2Fcover&text=Return+of+the+Lost+Mycari+%3A+A+Virtual+Experience - https://pinterest.com/pin/create/button/?url=https%3A%2F%2Fualshowcase.arts.ac.uk%2Fproject%2F643173%2Fcover&media=https%3A%2F%2Fportfolio-tools.s3.eu-west-2.amazonaws.com%2Fwp-content%2Fuploads%2F2025%2F06%2F03202901%2Fedited7-1.png&description=Return+of+the+Lost+Mycari+%3A+A+Virtual+Experience