# Project Description

Live data, Signage, and Wayfinding.

Jonah Scott

Summary

Final work

JONAH SCOTT.

I am a graphic designer who is extremely interested in systems and ways of thinking. I specialise in typography and signage. My work often explores how people navigate space, physically and mentally, and how design can shape those experiences. Through this project, I investigated the intersection of live data, wayfinding, and spatial conceptualisation. I have experimented with traditional wayfinding, creating interactive installations like a toilet-use counter and a theme park queue-time sign. Both pieces reflect my ongoing interest in how infrastructure, behaviour, and perception interact. I enjoy hands-on fabrication, thoughtful prototyping, and designing pieces that feel embedded in their environments even when they’re playful or absurd.

JONAH SCOTT.

I am a graphic designer who is extremely interested in systems and ways of th...

College UAL Creative Computing Institute

Course UAL Diploma in Creative Computing

Graduation year 2025

The way we think about getting from A to B has changed massively throughout history, it has especially changed in the past 20 years with the introduction of the satnav and other similar technologies. In many ways we have become too reliant on digital crutches to navigate the world for us, forgetting how to interact with our surroundings in a meaningful way. In this project, I have explored how live data can be integrated into physical signage to enhance wayfinding and spatial conceptualisation. The two major installations are:

Theme Park Queue Time Indicator ("How Long’s the Wait")

Toilet Use Counter ("Faeces Unseen")

The project hints at a playful curiosity about the future of personalised signage and ambient information, imagining a world where everyday environments quietly respond to us, blending data and design in ways that feel intuitive, giving us space to enjoy our environments far away from any digital distraction.

Final work

How Long’s the Wait

Thorpe Park has recently introduced an app that displays live queue times for its rides. I have reimagined this digital data as a physical experience by integrating real-time queue information into an animated signage. By translating screen based updates into a tangible, ambient display, the sign allows visitors to stay immersed in the park’s environment, free from the constant need to check their phones when deciding which rollercoaster to ride next.

How long's the wait? in action

Faeces Unseen

Lets reconsider one of humanity’s great levellers: the act of using the toilet. Blurring the boundaries between artwork and infrastructure, data and defecation, I’ve transformed a functional toilet into a living counter of collective presence. The piece prompts viewers to confront the systems, bodily, technological, and institutional, that quietly shape our daily existence. Is this data? Is it sculpture? Is it absurd? The work doesn’t insist on a singular answer. Instead, it sits quietly, counting.

Faeces unseen in action

Research and process

Share this project

The way we think about getting from A to B has changed massively throughout history, it has especially changed in the past 20 years with the introduction of the satnav and other similar technologies. In many ways we have become too reliant on digital crutches to navigate the w...

A link to this page has been added to your clipboard

Browse related work

Digital Experiences

Data

Places & Spaces

Access, Ability & Inclusivity

Wayfinding

Live

Data

SpatialDesign

LaserCutting

3DPrinting

GraphicDesign

Architecture

PublicSpace

Spatial

Space

Future

ExperienceDesign

Adaptation

CAD

AI

Maker

Analogue

Animatronics

Animatic

Branding

Typography

CreativeCoding

Decoration

Fabrication

AugmentedReality

InteriorDesign

Interface

Systems
