
- CollegeWimbledon College of Arts
- CourseBA (Hons) Art Direction and Visual Effects
- Graduation year2025
Inspired by the novel 'Red Sister' by Mark Lawrence; Sweet Mercy is the last hope for salvation in a planet being slowly covered in ice. The "focus moon" magnifies the suns fleeting rays and focuses it on a strip of land called "the corridor". My aim for this project was to create a game cinematic to introduce an imaginary environment to players. I redesigned and created the convent, Sweet Mercy, using Maya, ZBrush, Substance Painter, Unreal Engine 5, Houdini and Nuke.
I worked with a sound designer named Hattie Kim who made all of my beautiful sound for me!
Final work
Red Sister game cinematic
This is my final cinematic. I designed and modelled everything except the grass which is from fab marketplace. The sound is courtesy of Hattie Kim.

Colour concept of the environment

Colour concept of the convent
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